Thursday, March 22, 2012

Digital-Tutors - Introduction to Procedural ICE Modeling in Softimage 2012

Digital-Tutors - Introduction to Procedural ICE Modeling in Softimage 2012

Digital-Tutors - Introduction to Procedural ICE Modeling in Softimage 2012

Digital-Tutors - Introduction to Procedural ICE Modeling in Softimage 2012
Video: VP6F 1280x720 15.00fps 1000kbps | 453 MB
Genre: Elearning

In this series of lessons we ll learn how to begin using the powerful ICE procedural modeling tools in Softimage. By harnessing the speed and flexibility of ICE, we can create some amazing effects and unleash our artistic creativity. We ll begin this project by learning the new terms and nodes we have access to, such as the topology data type, modeling ICE Trees, and empty meshes. Next we'll learn about some limitations of the topology nodes by creating an ICE tree that deletes all polygons outside a Null. We'll then begin our main shatter project by creating all the objects and nodes to shatter our own object. Then we'll learn methods of controlling our shatter points and correctly setting the Chunk IDs. Finally we will break our chunks out into separate meshes with a compound we will create using the topology nodes. As a bonus, we will set-up a basic rigid-body simulation and learn how to set the center of mass using a quick custom compound.

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